Audiophiles often talk about sound reproduction as bench-marking against the real event. That the music we listen to should sound like the live event. We often think about this in an abstract sense, but in fact what makes the reproduction of music sound real can be understood in concrete acoustic terms. Most audiophiles understand the notion of pure tonal accuracy, dynamics, imaging etc. We talk much less about the importance of the third dimension, the reflections in the original performance space which provide the listener with critical cues to the size and nature of the space they are in. This talk will focus on the critical role that a room plays in providing these cues for two-channel systems, the acoustical requirements to accurately achieve this sense of realism, the role that speaker dispersion plays, and the technical superiority that multi-channel systems can play in accurately reproducing the spatial cues of the musical event.
Speakers: Matthew Poes & Kalman Rubinson